![]() ![]() Red Ash is far from the first Kickstarter campaign to ask fans to take such a leap of faith. The company was asking fans to give money to a campaign with no guarantee that their console of choice would be selected. There are more than a few reasons that this raised the eyebrows of potential donors. The campaign had a “console version” tier goal, but the consoles the game would appear on would be determined based on backer demand. $800,000 in donations would have guaranteed a PC version, but Comcept was less clear regarding which consoles Red Ash would appear on, if funded. When the Red Ash Kickstarter campaign first launched, console owners immediately had reason to be skeptical. Red Ash might have seemed like a sure thing, but it’s easy to see where it started to go wrong, and how campaigns like these can be injurious to the process. Instead, the campaign failed to meet its modest, $800,000 goal. 9, another Mega Man-esque title, the success of Red Ash seemed all but guaranteed. ![]() ![]() Based on the success of Comcept’s campaign for Mighty No. While fans had been clamoring for a new entry in the franchise since Capcom cancelled Mega Man Legends 3 on Nintendo 3DS, Red Ash‘s Kickstarter campaign failed to garner much interest. There have been few stronger examples of this than Comcept’s recent campaign for Red Ash, a spiritual successor to Mega Man Legends. A lack of openness regarding donations has left many wondering how their money is being spent, and that threatens to undermine the entire crowdfunding process. As time passes, however, some questionable practices have hurt the faith of donors. Overall, the crowdfunding process has been quite beneficial to both fans and indie developers.
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